I also just want to mention how awesome and amazing Brad Bradbury was to have as a mentor. As an Alumni he really knew what we were getting ourselves into, as a person he was pretty much all around awesome. :)
So, As long as I'm doing the 'Maya wrap-up' I'll put up some of the work I did.
This is from the first few weeks, where we went over very basic modelling/lighting etc.
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The next week few weeks we went over tangents and, basically, moving stuff around. This included a floaty bouncing-ball thing and moving a ball in a circle (way harder than you think). Eventually though we got to move a robot arm, yay!
I totally neglected to make curves invisible when I did the playblast of this one... oops.
And then, last but not least, we had to make a one legged character take a step... it doesn't exactly look great but, at least he gets where he's going!
So, that's that for Maya Springboard. I really had a great time, I can't even tell you how much. This session looks like it's going to be just as great, if more work. A little work never hurt anyone, am I wrong? My mentor is Paul Allen (who used to work at DNA productions) and I'm really looking forward to having him help me learn about animation! Everyone in my class so far is super nice as well, so thus-far I have nothing but positive expectations and I don't expect to be disappointed.
Bises!!
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